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Monday, July 10, 2017

How to improve the next Tomb Raider game

So i just finished Rise of the Tomb Raider, and thought it was fantastic. But there was definitely some things there can be improved in the sequel.


1: Make the aiming more smooth/better.

This is the biggest issue i had with this game. The aiming just feels so stiff, and clunky compared to Uncharted 4 and Horizon Zero Dawn.


2: Make the guns feel more powerful, and more fun to use. (Take inspiration from Uncharted 4 and The Order 1886)


3: Either let us change the reticle/crosshair on assualt rifles, or just make it better instead of that big circle.


4: A better intro/start of the game.

ROTTR intro was very boring imo, and i was afraid it was gonna be a boring game because of it. But thankfully it picked up quick after it.


5:Make climbing better.

This is very important since it's such a big part of the game. In Uncharted 4 the climbing was improved a lot compared to U3. And in Horizon ZD it was great as well. But in ROTTR it didn't felt as good and responsive imo.


6:Better roll.

The slide thing Lara does is very annoying when you try to get away from enemies, i wish they would just change it to a regular roll.


7: Better cover system.

I really don't like the automatic cover system, and wish it was manual.


So that's just some of the things i feels there can be improved, let me know what you guys think. And i you have some ideas yourself.



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