I loved! LOVED! The review, mainly these parts:
While it's easy to look at these games and appreciate the care that's gone into their presentation, actually playing them stirs up conflicting emotions. There's no way around it: they remain dated despite their fresh look. Enemies rarely react to you, preferring instead to follow pre-determined paths and animation loops. And many obstacles are needlessly discouraging; Razor-thin tolerances for success and one-hit deaths make for a frustrating pairing. You can control Crash using an analog stick now, but smoother pivots and jumps don't alleviate the otherwise stiff gameplay lurking behind Crash's goofy exterior.
Also, let's not forget this part:
THE BAD
Abrupt spikes in difficulty that could have been ironed out
Outdated designs feel at odds with the modern presentation
It makes me very happy that there are people out there receiving paychecks to review games that, apparently, they're not able to understand.
Nice job Gamespot! I really hope you keep this way!
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