If you bought a PS4 at launch ($400USD), and bought a PS+ subscription paying by the month ($10/mo), then you've spent more to access multiplayer content locked behind the PS+ paywall than you did on the console itself by now.
If you bought a PS4 at launch ($400) and bought the yearly PS+ subscriptions for $60 each, you will have paid more for access to multiplayer content locked behind the PS+ paywall than I did for my PS4 ($300) by this Christmas.
If you bought a PS4 at launch ($400) and bought the yearly PS+ subscriptions for $60 each, you will have paid more for access to multiplayer content locked behind the PS+ paywall than you did for the console itself by the time the PS5 launches.
I still play PS1 games from 1994-1997 (FFT, SotN, King's Field etc.). It's now 2017. Let's round that to 20 years.
If you wanted to access your "free" games 20 years from the PS4 launch date, and be able to play them over those two decades, it will cost you $1,200 USD assuming you buy $60 yearly subs. That's enough to buy another PS4 and a quality gaming computer. That is assuming the network still exists.
If you wanted to access those "free" games for 20 years and bought monthly $10 subs, you'd be out $2,400 to play your videogames. That's enough to buy a car.
Some interesting perspective, no?
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