I really like the mil-sim/tactical concept of this game, the necessary interplay and cooperation between classes, and the tension, etc...
I am disappointed that the game doesn't run at 60fps and that the devs got lazy and couldn't release the game as a separate instance from the main game (Ubi forces PS4/X1 users to redownload the entire game every update, so about 8-10gb each time because the MP is built into the SP package).
I tried to play it again last night, and just find I am wrestling with the clunky controls and weapons because the game is running at max 30fps (more like 20-30fps fluctuating, and this is on my PS4 Pro).
Not sure if a lot of players feel the same with the clunkiness of the gameplay, just my thoughts, also wondering if this could affect long-term longevity of the MP.
This is coming from someone who loves tactical shooters like Rainbow Six Siege, which I am utterly addicted to, lol. Hopefully devs have better optimization plans for this game for the console players in the long run...
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